Thursday, October 29, 2009

final animation



mostly i am very pleased with how my final animation turned out, especially with the "bad guy" character. As he played the major role in my animation i spent allot of time making shore he moved properly and that he had a lot of interesting facial expressions, but because i spent so much time perfecting my "bad guy" character i feel that my other characters in comparison look a little dull and lifeless but sadly i ran out of time to give them the same attention that i gave to the "bad guy". in the end i think that my work, especially with the "bad guy" character, is quite good and that my attempt a lip syncing was rather successful.
Enjoy.

also i do not know how to render in maya so i was stuck with this playblast, sorry for the quailty i tried to get it as good as i could.

Saturday, October 24, 2009

lip sinc chart


i made up a basic chart to help me define what frames corispond with speech

Monday, October 5, 2009

latest work


finaly put some animation into the female character

im very happy with how my lip sinc is turning out i just have to fix up the first and last couple of word so that there in time.

Monday, September 14, 2009

Newest version of animation


allot more animation has been sorta blocked in on this one but still quite a few timing issues

Tuesday, September 8, 2009

Weak Villan Pose + other animations


i tried to make this pose look like he was begging someone not to kill him, backing into the corner

not extremely happy with this animation i wanted to make the character look around to see if anyone was watching but the head just kept spaszing out so i had to cut it out.


im fairly happy with this animation but would have liked to use my other animation for this exercise, but i couldnt open the file at home because i only have maya 9 and not maya 2009.
but im still fairly happy with this animation appart from a few speed issues.